![]() Fixed an issue with the impossibility of blocking Taunt by using Resilience talent.Enemy hero (captain) moved to a free hex in the arena during the quest The Missing Treasurers.This unit will attack the one who imposed this debuff on it. The unit targeted by the Taunt receives a debuff and users (or AI) loses control over this unit. Corrected and improved the skill Taunt - from now on, the ability is applied to a specific target, which the player or AI must choose himself (for one turn).Corrected and improved the additional turn - now unit can get an additional turn if users choose the defensive tactic.Added a new kind of interaction with NPC when the main character riding a horse. ![]() and if the issue I'm seeing with impassable regions is able to be overcome in-game. Now, if someone were to create a translated version of this (which seems not all that difficult, if you have the language skills and appropriate tools). Recommended ONLY for those who (a) are serious problem-solvers, and (b) are native Russian speakers. While there MAY be some way to get past those obstacles, I could not figure it out. So, I would encourage anyone who is natively fluent in Russian to give this a go, but probably no one else.Īdditionally, I started up a game, twice, and both times, my character was trapped between impassable objects, with only a few on-screen map squares available. ![]() I can't figure out how to do anything in this game. ![]() I studied Russian decades ago, but honestly, with the fairly opaque user interface (combined with pixelation artifacts), and the fact that so much of the language used is. Unfortunately, there is no English translation present, and even the documents (in a DOC file in the archive) have proven impossible. ![]()
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